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Dark ro paladin
Dark ro paladin







dark ro paladin

+Dark paladins can cause disease once a week for every 5 levels (once at level 1-5, twice at 6-10, etc). In such a case experience is not gained by the Dark Paladin. This can kill low level characters or NPCs. The victim suffers 2 points of damage per level of the dark paladin who heals the same amount. +Dark paladins can cure wounds on himself, once a day, by draining the hit points from a victim. +Dark paladins are immune to all non-magical diseases, just as paladins are. +A dark paladin has a +2 bonus on all saving throws. It takes one round to perform this action. +Detect Good: a dark paladin can concentrate for a moment and detect the presence of goodness. Dark paladins devoted to Vual have an especial hatred of the priesthood of Alqawen the Swanmother.

dark ro paladin

They expect their underlings to obey them, and in turn generally seek to obey the orders of those above them, while always seeking a way to raise one's own rank.ĭark paladins tend to be fanatically devoted to their god and have a strong hatred of paladins. To a dark paladin order and command are bread and butter. Many dark paladins learn some skill in healing in order to pass themselves off as paladins. Lawful evil alignment must be maintained changing away from it means losing all special abilities until the dark paladin atones for his actions. In alignment and are dedicated to an evil god, often Kenetha (queen of evil, lust, and bloodshed), Akhem (a god of power and might from the south) or Vual of the Piercing Eye. The dark paladin has the same attribute requirements as a paladin. While the paladin is a warrior dedicated to good, who gains the ability to heal wounds and cure diseases, the dark paladin is able to inflict harm and create diseases in others. The dark paladin is an evil analogue of the paladin class. Requirements: Str: 12 Con: 9 Wis: 13 Cha: 17









Dark ro paladin